Learn Tactics library
Name the pattern.
Every combination is built from a small set of motifs. Learn to recognise them and the board stops looking random.
Fork
fork One piece attacks two or more valuable targets at once.
Read-only chess board with white pieces at the bottom, black pieces at the top. Each square announces its coordinate and the piece on it.
A knight on c7 can check the king on e8 and attack the rook on a8.
Train this motif Pin
pin A piece cannot move because something more valuable sits behind it.
Read-only chess board with white pieces at the bottom, black pieces at the top. Each square announces its coordinate and the piece on it.
A rook on e1 pins a knight on e7 to the king on e8.
Train this motif Skewer
skewer A valuable piece is attacked and must move, exposing a piece behind it.
Read-only chess board with white pieces at the bottom, black pieces at the top. Each square announces its coordinate and the piece on it.
A rook checks the king on e5; after the king moves, the rook takes the queen on e8.
Train this motif Discovered attack
discoveredAttack Moving one piece unleashes an attack from another piece behind it.
Move a knight off the b2–g7 diagonal and the bishop on b2 attacks g7.
Train this motif Double check
doubleCheck Two pieces give check at once; the king must move.
A discovered check where the moving piece also gives check is almost always decisive.
Train this motif Deflection
deflection Force a defender away from the square or line it protects.
Sacrifice on the defender’s square so the real threat lands next move.
Train this motif Decoy
decoy Lure a piece onto a square where it becomes vulnerable.
Offer a queen trade that pulls the king into a mating net.
Train this motif Overloading
overloading Give a defender more jobs than it can handle.
A queen guarding both a back-rank mate and a loose bishop cannot do both.
Train this motif Clearance
clearance Move a piece out of the way so another piece can use the square or line.
Shift a rook off the e-file so the queen can deliver the final check.
Train this motif Interference
interference Put a piece between two enemy pieces to break their coordination.
Block the line between a defending rook and the king.
Train this motif Back-rank weakness
backRankMate A king trapped behind its own pawns is vulnerable to a heavy-piece mate.
Read-only chess board with white pieces at the bottom, black pieces at the top. Each square announces its coordinate and the piece on it.
A rook or queen invades the back rank while the pawns cannot move.
Train this motif Windmill
windmill A repeated discovered check strips the king of material.
A rook and bishop alternate checks while the rook collects pawns and pieces.
Train this motif